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It also is used to compute the length of a vector: \[ |{\overline{u}}|=\sqrt{{\overline{u}}\cdot{\overline{u}}} \]
Finally, the dot product provides a means for computing the angle $\theta$ formed between two vectors when their butt ends are located at the same point:
\[ {\overline{u}}\cdot{\overline{v}} = |{\overline{u}}||{\overline{v}}|\cos(\theta) \]
If we know the components of the vectors, e.g. ${\overline{u}}=\langle u_1,u_2,\ldots,u_n\rangle$ for the $n$-dimensional vector, then its easy to compute the dot product of two vectors: \[ {\overline{u}}\cdot{\overline{v}} = \sum_{i=1}^n u_i v_i \]
It also is used to compute the area of a parallelogram formed by putting the butts of the two vectors together: \[ |{\overline{u}}\times{\overline{v}}|=|{\overline{u}}||{\overline{v}}| \sin(\theta) \]
where \(\theta \in [0,\pi]\) (thus \(\sin(\theta) \ge 0\)).
Notice that the parallelogram has zero area when the vectors are parallel, and maximal area when the vectors are perpendicular.
Finally, the cross product provides a means for producing a vector perpendicular to both ${\overline{u}}$ and ${\overline{v}}$ -- so enables us to "leap from a plane", as it were, the plane in which that parallelogram, formed by putting the butts of the two vectors together, lives.
Since I borrowed this image I shouldn't be too critical, but it's important to note that the unit vector mentioned, $\hat{a}_n$, is the unit vector chosen by the right-hand rule (more about that in the materials below). I believe that the use of the subscript "$n$" on that unit vector indicates "normal" -- that is, perpendicular -- to the plane.
Background information:
In the first four pages of your handout today you'll find a description of some of the elements of calculus applied to "space curves" -- motions represented by vectors. The magnitude is typically distance, and the direction is taken from a given origin. In our case, the distance and direction of a planet from the sun.
Note also the simplifying assumption: ignore all but the planet and the sun.
\[ \overline{r} \times \overline{a} = \overline{0} \] Note, by the way, that the result is the zero vector; it's 0 in every component.
This means that the motion occurs entirely in the plane to which \(\overline{h}\) is perpendicular.
This tells us that \[ |\overline{r}(\theta(t))||\overline{v}(\theta(t))|\sin(\theta(t)) \] is constant in time. (This will come up in the Mathematica file to create planetary motion consistent with the path of the planet.)
Our objective is to get an expression for \(\overline{v} \times \overline{h}\), so let's go there now:
\(\overline{h}\) is perpendicular to the plane of the motion, whereas \(\overline{c}\) is in the plane of the motion. It will turn out that \(\overline{c}\) is closely related to the "eccentricity" of the elliptical orbit, which is defined as \(e = \frac{c}{GM}\), where \(c=|\overline{c}|\).
Our goal now is to solve for \(r=f(\theta)\), and hope that it's an ellipse!
\[ \overline{r} \cdot \left(\overline{v} \times \overline{h}\right) = \overline{r} \cdot \left(GM \hat{u} + \overline{c}\right) = GMr + rc\cos(\theta) = r(GM + c\cos(\theta)) \] But, by a property relating dot and cross products (see your vector products handout, property 3), \[ \overline{r} \cdot \left(\overline{v} \times \overline{h}\right) = \left(\overline{r} \times \overline{v}\right) \cdot \overline{h} = \overline{h} \cdot \overline{h} = h^2 \]
That parallelogram's area is proportional to the area of the ellipse swept out in time.